

My favorite ensemble was a mix of cargo pants and Chuck Taylors with a yellow hoodie that remained unzipped, revealing a black-and-white striped shirt. Tchia is nothing if not extremely encouraging of player expression, allowing you to effectively make your own Tchia.

You can even go deep diving in the ocean for pearls or just spend time collecting trinkets, both of which serve as in-game currencies to unlock more cosmetics, such as a full-body cow or chicken costume, should you wish to rock either of these whacky costumes (and trust me, you will).Īnd that’s just for modifying the look of Tchia herself - you can also customize your boat at any dock scattered around the edges of the islands, which includes swapping out the sail, mast mini flag, pontoons, boat deck, and even the pattern of the blanket that hangs over the rear of the vessel. Throughout the course of your adventure, you will unlock a seemingly endless supply of options for all of these categories, so you can continue to tweak your look as you explore, and you also have an incentive to seek out chests, take down enemy camps, or take part in races or diving challenges. You can swap Tchia’s top, bottom, dress, shoes, necklace, bracelets, hat, hair, face paint, backpack, glider, and even ukulele with a wealth of options and variations. Each of these discoveries feels like a reward for exploration, but they will also help aid you in your journey - or, at the very least, you will more than likely make off with a cute new outfit or cosmetic boat piece to accessorize to your heart’s content.Īnd seriously, the amount of customization here is staggering. There is also an almost ridiculous amount of side activities and diversions to partake in, as well as a plethora of goodies to discover along the way. But it never feels like you are traveling for unnecessarily long and dull stretches. There’s plenty of ground to explore and locations to discover - on foot, by boat, by swimming, by flinging from treetop to treetop, by sliding down hills on your butt, or by gliding through the air on your trusty glider. There are also a couple of smaller islands dotted around on the periphery, which pop up during the campaign as strongholds or ally bases.Īwaceb managed to hit what I would say is the sweet spot as far as the size of the game world is concerned. The map of T’Chia is broken up into two main islands that basically serve to break the game up between early missions and endgame stuff, as well as the post-endgame epilogue activities. This extends to the musical numbers that Tchia can take part in throughout the campaign using her ukulele with a fully functioning chord-strumming minigame. All of these cultural aspects ground Tchia in a unique and specific setting, which is refreshing in an industry that usually hems closer to real-world recreations of Los Angeles or outright fabricated fantasy worlds. Everything seems authentic, from the cuisine the titular Tchia can freely consume along her journey to the island-themed music that serves as the game’s soundtrack. It struck me as a labor of love from the developer Awaceb, one that would fully embrace and showcase New Caledonian culture and folklore.Īnd now that I’ve played the release build of the game, those things still ring true. It looked adorable and warm and inviting, and also like it had a suite of cool traversal systems that would be fun to interact with.

Tchia first blinked onto my radar in 2020 when it was revealed at that year’s Game Awards.
